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Here are all weekly challenges available for Destiny 2 Season of the Splicer

Splicer’s Destiny 2 season is here, which means a new week’s challenge dock and a huge seasonal challenge to get everything done. To help you resolve them all as quickly as possible, we’ve rounded up all the seasonal and weekly challenges for the season of the splitter, along with tips on how to deal with them.

Challenges in Season of the Splicer work in the same way they did in Season of the Chosen. Each Tuesday for the first 10 weeks of the season, Bungie will release a new list of up to 10 challenges. The challenges stick around until the end of the season, and you need to complete all of them to earn the seasonal challenge, Master of All.

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Specifically, you need to complete 75 weekly challenges to complete Master of All, which will reward you with a large pile of Bright Dust. There could be more than 75 challenges — there were 77 last season — but regardless of the total number, you need at least 75 for the seasonal challenge.

Here are all the weekly challenges available for Season of the Splicer through week 4.

Season of the Splicer: Seasonal and weekly challenges

With a little bit about how challenges work in Season of the Splicer, here are all of the weekly challenges. We have links for each week with the list of challenges and some tips, so use them to quickly jump around.

Week 1

Week 1 has a standard range of challenges that offer great rewards to start the season right. First, you need to start the Season of the Splicer questline. Head to the HELM and speak with the Splicer Servitor to pick up Path of the Splicer I. You also need to defeat powerful Cabal, which you can easily do playing Override missions. Speaking of which, you’ll need to play the new Override game mode for Maximum Override and Sidearm Splicer, so equip a sidearm and get to work.

Drifter’s Chosen, Sacred Scorcher, and Vex Deletion Protocol are for Gambit, Crucible, and strikes, respectively. Exodus Crash, The Insight Terminus, The Inverted Spire, Warden of Nothing, and The Glassway are all Vex strikes, which is all you need for these three. If you’re struggling with the first two, make sure to read our Gambit guide and Crucible guide.

Week 2

Week 2 brings a stacked list of challenges. Once again, start by heading to the HELM and pick up Path of the Splicer II and complete it. You’ll get the excellent Chroma Rush auto rifle plus a ton of Decrypted Data to upgrade your Splicer Gauntlet. After that, boot up the new Override activity on the Moon.

Make sure you have enough Key Codes crafted, and start grinding the new Override: Moon activity. A few rounds will unlock Theseus Protocol, and as long as you continue to craft Key Codes, you shouldn’t have any issues with Crack and Decrypt I. Make sure to have an auto rifle equipped for Auto Rifle Splicer and Mid-Range Calibration, too.

The last three challenges, as always, reference Gambit, Crucible, and strikes. The Crucible challenge is centered on Iron Banner, which is currently active in Season of the Splicer. Try to win as much as you can, but otherwise, these challenges come down to playing the game modes.

Week 3

Week 3 is all about the Tangled Shore. That’s where the new Override activity for the week takes place, as well as the first Expunge quest of the season: Labyrinth. Before heading to the Tangled Shore, go to the HELM to pick up Path of the Splicer III to complete Breakthrough. You’ll get a Season of the Splicer pulse rifle, a huge XP boost, and some Decrypted Data.

Expedited Expunge: Labyrinth is for the first Expunge activity, and it tasks you with speedrunning it in under 10 minutes. This is still a new activity, so an optimal route hasn’t been found yet. However, your Splicer Gauntlet has two upgrades that will make running the activity easier: Signal Booster and Wirewalker. Pick those up to make it through.

Like most weeks, three playlist challenges round out the list. All of them should come naturally through playing as long as you can reasonably complete a Nightfall strike on Hero difficulty.

Week 4

Now that all of the Override activities are out, the week 4 challenges look a little different. First thing, head to the HELM and pick up the Path of the Splicer IV to complete it. Take a fusion rifle along with you and tackle the Override activity on Europa, and you can knock out Provocation, Draconian Protocol, and Fusion Rifle Splicer together.

After that, it’s up to you. Trials of the Tinker, Ethereal Splicer II, and Precision Calibration don’t require a specific activity. So, equip your marksman weapons and head to playlist activities to knock out those three and work toward completing the three playlist challenges.

That leaves Contender’s Delve, which shouldn’t take more than 10 minutes. Legend Lost Sectors have a recommended power level of 1,310, so if you’re well below that level, make sure to bring some friends with you. Otherwise, this is a pretty easy week as far as challenges go.


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