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Heroes of Might and Magic 2 fans are building better engine enhancement

Heroes of Might and Magic 2 is one of the best fantasy turn-based strategy games, overshadowed only by its successor, whose active modding scenario produces stunning HD modes and unofficial expansion packs. But Heroes 2 is rarely left out: the Feroze 2 project, which began a year ago, is intended to provide the perfect Heroes 2 experience.

Feroz 2 is a dream list of open-source entertainment, improved AI, larger resolution support (and window resizing size), faster unit splitting, hundreds of bug fixes, and more popular features of the multiplatform, Might, and Magic 2 game engine.

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All Features, Quick battle option to skip easy battles and restart art to manually replay battles if you are dissatisfied with the results. The videos also show well-polished animations, which slows me down and sees little horses running on the map.

In short, the FHeroes2 engine preserves the 1996 game’s art, style, and gameplay, but adds features and improvements that modern strategy fans can expect. Note, Ubisoft! Multiplayer is still limited to hotspots, but there is full online multiplayer support on Roadmap.

The engine is currently at version 0.9.3 and is in active development. The Feroz 2 team has recently launched a Patron, which will gather support when the project reaches 1.0 and prepare monthly updates and patches. So far only a handful have been contacted, but there are no indications that project work will slow down.

“The FHeroes2 project is in development,” the team said in an April update. “Every month we spend a lot of time improving the code quality. We add new gameplay elements. Fix hundreds of bugs. Recently we added full support to the project on the PlayStation Vita.

When replacing the Feroz 2 engine, you still need the original copy of Heroes of Might and Magic 2 (which is in GOG) to play. The free demo version is included in the GitHub download.


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