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How to complete Call of Duty Season’s 3 first 10 Zombies season challenges 

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From zombie punching to Brain Rot, this is your guide to the first 10 Season Challenges for Black Ops Cold War Zombies. Plus: an exclusive look at a new Store bundle featuring a devilishly good Reactive Weapon Blueprint.

In Season Three, and after a Double XP Weekend at the season’s launch and some Double XP Tokens from the Battle Pass, we’re well on our way to Prestige Master. If you’ve gained plenty of XP by exploring Verdansk and all the other new content in Call of Duty: Warzone and Black Ops Cold War, you’re likely to have more than a few Season Challenges available.

Top Tip — First 10 Season Three Zombies Season Challenges

It’s time to become a Zombies Master for Season Three. The latest set of Season Challenges for Zombies adds several fresh objectives into the mix, including some that require high-tier Skill upgrades.

Before beginning your mission, be sure you either have enough Aetherium Crystals to spend on upgrading the required Skills if you haven’t made these upgrades already:

  • Brain Rot Ammo Mod: Tier V (6 Raw Aetherium, 4 Refined Aetherium, 5 Flawless Aetherium)
  • Elemental Pop Perk: Tier V (6 Raw Aetherium, 4 Refined Aetherium, 5 Flawless Aetherium)
  • Frenzied Guard Field Upgrade: Tier III (6 Raw Aetherium)
  • Pistols Weapon Skill: Tier III or higher recommended
  • Sniper Rifles Weapon Skill: Tier III or higher recommended

Tips for your first 10 Season Challenges:

1. Flock of Birds (Level 1): Earn 50 kills with the Chopper Gunner at any Exfil site — 2,500 XP

This is a simple challenge, achieved by building a Chopper Gunner for 150 Rare Salvage, then activating it once you get to the Exfil site.

2. Don’t Look Back (Level 10): In Outbreak, kill 25 enemies with vehicle explosions — 8,500 XP (Three Tiers)

This challenge involves destroying your ride in a region of the Ural Mountains and picking fights with roaming hordes.

It may be best to shoot your own vehicle when it reaches critical damage, then attract nearby zombies to the vehicle using a Decoy Grenade.

3. Gun Show (Level 20): Kill 100 enemies with your fists — 6,000 XP (Three Tiers)

Fists are available as your secondary weapon when you have only one weapon (your starting loadout) in your inventory. Your dukes are the most useful during the first objective of Outbreak, or in the first few rounds of a traditional Zombies match.

4. Hard Day’s Work (Level 30): In Outbreak, complete 5 Objectives and exfil successfully — 5,000 XP

Surviving five Objectives is no easy task in Outbreak; you’d better be prepared with Pack-a-Punched weapons, several Perks, and plenty of Equipment or Support at the ready.

5. Two is Better Than One (Level 40): Get 500 Eliminations using a weapon with a dual-wield attachment — 15,000 XP (Five Tiers)

Pistols are the main dual-wielding weapon class, so take your favorite maxed-out pistol, equip the Dual Wield Stock attachment, and go to town in close quarters.

6. Lorde of the Horde (Level 50): Have 3 brain-rotted enemies under your control at once — 2,500 XP

This challenge is easier to complete when your Brain Rot Ammo Mod Skill is at Tier V, as it allows a brain-rotted zombie to turn three additional zombies after it explodes.

7. Electric Cherry Pop (Level 60): Stun 25 enemies by reloading with the Tier V Elemental Pop Perk — 8,500 XP (Three Tiers)

An ode to the vintage Electric Cherry Soda, this challenge can be simple with proper planning and nerves of steel. First, take a weapon with a low magazine count, such as a Special weapon or sniper rifle, as it will activate this stun feature often and at its most powerful levels.

8. Immovable Object (Level 70): In Outbreak, kill 5 Special or Elite enemies by running them over with vehicles — 8,500 XP (Three Tiers)

This is easier to do with friends, but still possible as a solo player. Your goal is to weaken these powerful enemies and then finish them off with the vehicle, rather than relying on the vehicle to provide the sole source of damage.

9. Hedgehog’s Dilemma (Level 80): Kill 50 enemies that hit you while Frenzied Guard Tier III is active — 8,500 XP (Three Tiers)

Introduced in Season Two, Frenzied Guard forces all enemies to target you for 10 seconds while diverting any damage taken during this time to your Armor. The Tier III upgrade causes normal enemies to explode after hitting you, making it fairly simple to get 50 kills.

10. Deadeye (Level 90): Get 500 Eliminations with Sniper Rifles — 15,000 XP (Five Tiers)

Still need to level up the Swiss K31 this season? Bring it into Zombies and knock out this challenge, which will take some time.

It can take longer than you think to achieve 500 Eliminations, so take this time to complete other challenges in addition to this one.


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